On An Automated Farm, Machines Feed and Milk Cows
Visit a farm where cows no longer roam green fields, but instead are fed and milked by a robot. While the technique yields more milk, some are concerned that it’s making living breathing, sentient beings into machines as well. This video is excerpted from BBC News.
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Scientists use a revolutionary technique to better study the DNA of bones from burial sites over a thousand years old. Highlighting gradual changes in the DNA is unlocking Britain’s history, providing information on human migration and the interaction between different populations from the Romans to the Anglo-Saxons. This video is excerpted from BBC News.
Roblox has exploded into one of the most popular gaming platforms in the world, especially for kids ages 8–12. What started as a small company has grown into a massive online universe with more than 40 million user-created games and experiences — from obstacle courses and role-playing worlds to fashion shows and virtual adventures. In fact, Roblox now has more monthly users than Nintendo Switch and Sony PlayStation combined.
But with its huge popularity comes growing controversy. Critics say that because almost anyone can create a game on the platform, some content may not always be appropriate for younger users. That has raised questions from parents and safety experts about how well kids are protected online.
Roblox co-founder and CEO Dave Baszucki says the company takes safety seriously and has “no tolerance” for inappropriate content. The platform has introduced new protections, including limits on messaging for users under 13. Still, reports show that some kids can sometimes find ways around age restrictions, which keeps the debate going.
Baszucki also says millions of users are having positive, creative experiences on Roblox every day — and reminds parents that they ultimately decide whether it’s the right platform for their children.
Join “Sweet Tub Teddy” (as he was nicknamed) as he visits a recycling center where the more than 2,000 tubs he has collected will be made into furniture rather than go into a landfill. The next day, Teddy and his class are surprised with a bench of their own dedicated to Teddy and his efforts to make a difference. This video is excerpted from BBC News.
One school is trying to combat the effects of too much screen time. The average three-year-old spends roughly three hours a day on screens, so this school is incorporating more hands-on experience in early learning. They are finding that children who have had too much screen time no longer have the language skills to articulate their needs and haven’t learned how to regulate their emotions. This video is excerpted from BBC News.
Scientists use a revolutionary technique to better study the DNA of bones from burial sites over a thousand years old. Highlighting gradual changes in the DNA is unlocking Britain’s history, providing information on human migration and the interaction between different populations from the Romans to the Anglo-Saxons. This video is excerpted from BBC News.
Roblox has exploded into one of the most popular gaming platforms in the world, especially for kids ages 8–12. What started as a small company has grown into a massive online universe with more than 40 million user-created games and experiences — from obstacle courses and role-playing worlds to fashion shows and virtual adventures. In fact, Roblox now has more monthly users than Nintendo Switch and Sony PlayStation combined.
But with its huge popularity comes growing controversy. Critics say that because almost anyone can create a game on the platform, some content may not always be appropriate for younger users. That has raised questions from parents and safety experts about how well kids are protected online.
Roblox co-founder and CEO Dave Baszucki says the company takes safety seriously and has “no tolerance” for inappropriate content. The platform has introduced new protections, including limits on messaging for users under 13. Still, reports show that some kids can sometimes find ways around age restrictions, which keeps the debate going.
Baszucki also says millions of users are having positive, creative experiences on Roblox every day — and reminds parents that they ultimately decide whether it’s the right platform for their children.
Join “Sweet Tub Teddy” (as he was nicknamed) as he visits a recycling center where the more than 2,000 tubs he has collected will be made into furniture rather than go into a landfill. The next day, Teddy and his class are surprised with a bench of their own dedicated to Teddy and his efforts to make a difference. This video is excerpted from BBC News.
One school is trying to combat the effects of too much screen time. The average three-year-old spends roughly three hours a day on screens, so this school is incorporating more hands-on experience in early learning. They are finding that children who have had too much screen time no longer have the language skills to articulate their needs and haven’t learned how to regulate their emotions. This video is excerpted from BBC News.